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1. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Just because a feature was launched with certain attributes doesn't mean it will be used exactly as intended. Sometimes players find unexpected usability or undesired amplification of effects that can affect the overall game in detrimental ways. ...
- by oiukhp Muvila - at 2017.06.05 00:08:53
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2. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Valkorsia wrote: And when the everyone switches to a different ship and another weapon system, it will get hit with the nerf bat next. It's amazing to me that know one actually sees the pattern here by CCP. Listen people. Your favorite ship an...
- by oiukhp Muvila - at 2017.04.23 21:12:14
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3. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Valkorsia wrote: oiukhp Muvila wrote: This wouldn't be the first time the Devs "balanced" one thing because something else was broken. You've got this totally backwards. For years, devs have been breaking things that didn't need to be "f...
- by oiukhp Muvila - at 2017.04.21 12:09:00
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4. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
This wouldn't be the first time the Devs "balanced" one thing because something else was broken. Fix cruiser sized missiles so they are better able to engage their intended size targets better, then there won't be this over the top use of Rapid L...
- by oiukhp Muvila - at 2017.04.20 20:13:38
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5. Sticky:[Mini-blog] The Next Steps in Structure Transition - in Upcoming Feature and Change Feedback Center [original thread]
I've never heard of any destructible NPC controlled stations yet. Only player controlled ones.
- by oiukhp Muvila - at 2017.04.12 05:38:18
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6. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
I think the whole damage calculus of this game needs to be re-thought. I agree the biggest issue is how poorly cruiser class missiles are against cruiser sized ships. That should be their strong point regardless of the propulsion modules added ...
- by oiukhp Muvila - at 2017.04.03 05:21:44
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7. Sticky:[Ascension] Command Ship skill requirement changes - in Upcoming Feature and Change Feedback Center [original thread]
Brown Pathfinder wrote: Fozzie can't you give CS 3 rig slots? And give extra mid +1 across the board? Why should a Command Ship be the only Tech II ships to have three rig slots? The whole point of limiting Tech II ships to two rig slots was...
- by oiukhp Muvila - at 2016.10.27 05:50:57
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8. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Nice changes. Can't wait for them to go live. Btw, the community doesn't disappoint. The one constant in this game is players complaining; about changes or the lack of. Changes that force them to change their game play or changes that make th...
- by oiukhp Muvila - at 2016.08.24 00:06:36
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